restraint

I made a decision a while back to starting working through the established cannon of usability / user interface design books. The first book I picked up was Designing Visual Interfaces by Kevin Mullet and Darrell Sano. In the book, they break down the different aspects and components of design and offer examples both in software interface design as well as other disciplines like poster and map design. Many of the poster examples were (forgive me if I use the name to broadly) fairly modernist. Probably the most remarkable feature of these pieces was the use of restraint and subtle proportioning.

Restraint is an aspect of design (and life) I've wanted to improve the execution of for quite some time. The irony with restraint, however, is that it can be distracting in excess. Remove too much of the cruft people are used to and they start to miss it. The trick - I assume - will always be in the blending the correct pinch of attractive cruft on a highly focused interface.

The theme of this site is a demonstration of restraint. I attempted to imply divisions and containment rather than make them explicit with lines and boxes. I also attempted to remove any elements that didn't serve the primary purpose of the site, which is helping visitors figure out who the heck this bozo Chris Shattuck is. I think it's reasonably attractive, but I know from experience that I think so only because of overexposure. Bad design is like coffee - it's crap at first, but force it down long enough and you actually start to like the stuff.

So, is this design a decent example of restraint, or has it totally missed the mark?



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